Control a cute character to dodge enemies (weather phenomena) falling from above and reach higher ground. This casual/arcade/survival game features enemies and concepts themed around four seasons (Spring, Summer, Autumn, Winter).
One day, humans began developing animal habitats, and giant meteorites started falling on the frog village beneath the construction zone. Angered nature gods caused weather anomalies, and while heavy rain halted construction, the frog village remained in danger.
The village's best warrior 'SpringFrog' sets out to climb toward the human territory to stop them.
Simple design and intuitive UI that anyone can understand. Easy-to-follow tutorials and guide videos help users learn the game quickly.
While the unique control scheme may take a moment to learn, you can master it within minutes. Once familiar, players of all ages can enjoy the game easily.
Story Mode lets all users enjoy the narrative and clear stages at their own pace. Ranking Mode provides competition through record challenges, giving players achievement and excitement.
Drag the left half of the screen to show the joystick. Use it to move left and right.
Tap the right half of the screen to jump upward. The arrows around the player indicate jump direction.
Tap the jump button again while in the air to dive down quickly. The more you tap, the faster you fall.
Cling to the left/right edges of the screen or persistent enemies. You'll automatically fall after being hit or after some time.
While clinging, you can perform one wall jump. Use the joystick to adjust the vertical angle of your jump.
The Spring game features eight types of enemies. Each enemy has unique behaviors, appearing progressively as stages advance.
Condensed water vapor forming a droplet. Falls straight down vertically.
Many droplets combined. Falls vertically and creates a damaging puddle on landing for several seconds.
Ice particles forming hail. After landing, players can jump on it or cling to it without taking damage.
Created when a snowball touches a puddle or a water bomb lands on a snowball. Same properties as snowball but deals damage.
Lightning that emits high electric current. Releases electricity around the impact zone. Jump or cling to walls to avoid it.
Debris from human construction. Flies diagonally at high speed and bounces off walls to change direction.
Beautiful but short-lived spring flower petals. Same properties as stones but disappears quickly after landing.
A ghost emitting rainbows. After touching the ground, it occasionally dashes to a new location. The only enemy that can move from bottom to top.
There are five types of items you can collect during gameplay.
Increases player's life by one. (Max 3)
Time slows down for everything except the player, making enemies fall very slowly.
Player opens an umbrella when jumping/falling. Increases jump height and allows slow gliding descent.
A thin bubble surrounds the player, blocking one enemy attack.
A powerful aura surrounds the player, making them immune to enemy attacks.
Overall and weekly rankings are calculated every 10 minutes, providing top 100 ranker information and your personal ranking data.
Tiered rewards are distributed once a week based on the final weekly ranking standings.
Upon game over, various pre-configured missions are evaluated and rewards are given accordingly. (Some missions are visible to users, while others are hidden.)
Collect all 'umbrella' items from completing certain missions to be listed as an 'Umbrella Collector' on the leaderboard. Each umbrella gives your character a unique effect.
One gem is accumulated for each stage cleared in Ranking Mode.
Every 5 stages, you reach a checkpoint. At checkpoints, the multiplier for accumulated gems increases.
At checkpoints, choose to receive gems at the current multiplier or continue accumulating until the next checkpoint. Game over before a checkpoint means losing accumulated gems.
The first screen you see when launching the game. Handles login and update checks.
Select from 4 seasonal games and choose your play mode. View detailed game information. Currently only 'Spring' game is completed.
View overall and historical weekly rankings from 1st to 100th place. See rankers' characters and play info - a space to show off your character!
Check your play records. Statistical information will also be provided in the future.
View your collected characters, equipment, and cosmetic items. Equip them on your character or try them in the simulator.
Configure sound, vibration, effects, game theme, font size, country and language. Access helpful game information.
Purchase in-game items with gems. A character simulator for trying cosmetics before buying is planned.
Story progression screen. Text is typed out with sound effects. Scene skip and full skip options available.
Founder & Developer
Handling development, planning, sound, art and more... Solo developing in my spare time while working full-time. This is my first game.
(Currently at Samsung Electronics DS Division)
Free download on Google Play Store
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